TFG - The Secret of Monkey Island RECODED Walkthrough

LeChuck's ship, as visible in the game

By chance, I stumbled across TFG - The Secret of Monkey Island RECODED recently, a fan game by Daniele Spadoni that relies on the Monkey Island scenery but gives it an entirely new twist. Downloads for binaries (Windows-only, unfortunately) are available from his DeviantArt page spadoni-production. Even though I must admit that at first I thought this was a poorly-executed clone of the original game, Daniele Spadoni’s fan game got me hooked for two days straight!

Having taken the occasional glance into walkthrough books when playing the original ‘The Secret of Monkey Island’ (the Internet wasn’t much of a thing back in the day), it’s time to give back to the community now. So here’s the toeeks.eu way of completing the game (if you feel like copying these hints to another webpage, be fair and give credit where credit is due).


Prelude

Map of Melee Island

Walk down the path to leave the beach. Walk to the “Circus” on the map. Look at the carriage to get some gun powder.

Return to the map, go to the “Fork”. Use the gun powder on the ravine. Walk across the (now visible) bridge. Climb down the tree stump. Continue the path all the way to the bell tent. In the tent, pick up the spell book.

Return to Mêlée Island along the same path and walk to the “Lookout point” on the map.

Part One - The Three Trials

Walk along the pier, past the Scumm Bar, through the archway, until you reach the big clock. Enter the door on the right. Talk to the Voodoo Lady, in order to convert the spell book into a flute (a list of spells is given below). Pick up the chalice.

Go back to the pier to the left of the Scumm Bar. Climb down the ladder. Follow the path behind the ladder to the kitchen. Use the flute on the fishbones. Pick up the red herring. Enter the kitchen. Pick up the pot. Fill the pot with cooking grease.

Return through the sea. Climb the ladder. Go left to the “Lookout point”. Talk to Lookout, in order to be allowed to use his cauldron. Use your pot to retrieve the boiling fat from the cauldron.

Go to the “Bridge” on the map. Give the red herring to the troll.

Continue to Captain Smirk’s “House” on the map. Knock on the door. Use the flute with the window. Enter the house through the window. Use the gym. Leave the house through the window.

Go to Stan’s “Used Ship Emporium” on the map. Hit the grog machine. Pick up the grog bottle.

Via the “Lookout point” on the map, walk down the stairs to the pier. Climb down the ladder. Pick up the mega tools. Rip out the aquatic plants to find the treasure of Mêlée Island (challenge 1/3).

Go up the ladder and walk into the Scumm Bar. Give the grog bottle to the pirate that’s talking to the cook, in order to get the carrot cake in return. Look at the carrot cake to get the file. Touch the vulture wearing a bib in order to get a feather.

Leave the Scumm Bar and walk all the way through town to the governor’s mansion. Use the flute to tame the poodles. Enter the mansion. Pick up the vase. Apply hot fat to the floor. Once Fester Shinetop has slipped, collect his keys from the floor. Use the gold key in the door next to the building entrance. Walk to the left. Open the drawer of the desk with the ink, in order to find the gopher repellent and the staple remover. Use the staple remover on the yak. Talk to the stars, in order to receive the upgraded flute spell. Enter the room with the yak once again. Pick up the wax lips. Use the feather with the ink. Use the file on the lock securing the idol (challenge 2/3). Leave the room.

You’ll find yourself in jail now. Use the bronze key to open the lock. Use the flute on the fine letter, in order to convert it into a love letter. Use the inked feather on the love letter.

Exit the jail building and walk into the alley on the top. Use the flute on the locked door. Open the door. Pull the lever to activate the elevator. Step out of the elevator. Walk to the right, then to the back. Open the top-right drawer, in order to get the jacket and the circus ticket. Walk back to the elevator. Push the call button. Pull the lever. Exit through the door.

Walk out of the alley. Enter the store (to the right of the alley). Give the leather jacket to shopkeeper, in order to get the sword. Use the flute with the sword to get the lightsword.

Leave the shop and walk to the big clock. Give the love letter to the pirate journalist. Use the silver key to enter the rubber pulley shoppe on the left, in order to get the rubber duck and a banana.

Go to Captain Smirk’s “House” on the map. Enter the house through the window. Give the banana to the monkey. Pick up the training certificate. Use the inked feather on the sword master certificate. Look at the sheet, in order to learn about the location of sword master. Leave the house through the window.

Visit the house of the “Swordmaster” on the map (challenge 3/3).

Return to the pier via the “Lookout point”, to see LeChuck sailing away.

Walk to the “Circus” on the map. Enter the circus tent, in order to learn that it’s “couples night”. Pay another visit to the Voodoo Lady and ask her to come along to the circus. Walk back to the circus and enter the tent. Use the flute on the straw, in order to get plenty of gold.

Go to Stan’s “Used Ship Emporium”, in order to buy all of his ships.

Walk back into town, and into the upper alley next to the shop. Open the elevator door. Use the mega tools on the lever. Walk out of the alley.

Enter the church. Walk to the altar. Use the chalice with the fountain. Exit the church.

Walk into the alley on the bottom left. Give the chalice (“holy grail”) to the pirate on the left. Talk to the pirate on the right. Give the following responses to his questions: A bone kazoo. “Screaming” Conroy Bumpus. A fluffy hamster. A chest full of orichalcum bars from a German galleon. Don Manuel “Heartless” de la Guadana. Exit the alley.


Part Two - The Journey

The Sea Monkey

You are now on-board the Sea Monkey. Walk to the bottom end of the rope ladder. Climb up the rope ladder. Collect the jolly roger flag.

Climb back down to the deck, down the hatch, then down another hatch. Open the kegs, in order to find the gunpowder. Use the flute on the black chest. Open the black chest. Put the rubber chicken inside the black chest. Put the jolly roger flag inside the black chest. Use the flute on the black chest. Exit onto the deck. Use the magic sheet flying with Mêlée Island.

Pay a visit to the Voodoo Lady. Use the flute with the sphere (located on top of the skull).

Walk through the archway to the governor’s mansion. Look at the books, in order to get the book “The Secret of Monkey Island”. Look at this book, in order to get the recipe to navigate the Sea Monkey to Monkey Island.

Return to the Voodoo Lady. Pick up the voodoo knickknacks from the shelves.

Go to the pier. Climb down the ladder. Pick up the starfish. Walk to the kitchen. Fill the chalice with grog from the barrel. Return to the pier. Use the magic sheet with the Sea Monkey.

Back on-board the Sea Monkey, go down the hatch. Walk through the door to the kitchen. Add the following ingredients to the pot:

After the journey has completed, walk onto the deck. Use the magic sheet with Monkey Island.


Part Three - Under Monkey Island

Map of Monkey Island

Walk into the jungle. Go to the “Fort” on the northern rim of the volcanic crater. Talk to Herman Toothrot.

Walk to the “Pond”. Use the light sword on the rope. Use the flute on the broken oars. Pick up the oars.

Return to the “Beach”. Use the rowing boat. Row to the northeasterly beach. Walk to the “Village”. Use the flute on the fishbones. Pick up the fish. Use the flute on the locked door. Open the door. Take the monkey head key. Leave the hut, and have a chat with the cannibals.

Row back to the southern part of the island. Walk to the “Fort”. Give the fish to Herman Toothrot. Take the banana picker.

Walk to the “Beach”. Use the banana picker to collect the luscious, juicy bananas from the tree.

Row to the northern part of the island. Walk to the “River”. Give the three-headed monkey a banana.

Row to the south part of the island. Walk to the “View”. Give the three-headed monkey another banana.

(optional) Walk all the way to the right to enjoy the “rubber tree” easter egg.

Walk to the “Clearing” in the east of the island. Use the flute on the nose on the totem pole. Pull the nose. Walk to the gigantic monkey head. Use the monkey head key in the gigantic monkey ear.

Enter the gigantic monkey head. Follow the path to the right to the three-headed monkey. Give the three-headed monkey another banana. Follow the monkey to the ghost ship. Block LeChuck’s attack. Walk out of the cave.

Go to the “Beach”. Row to the northern part of the island. In the village, walk left into the big stone head.

Last Part - Guybrush kicks butt

Will Guybrush kill LeChuck once and for all?

Go left twice.

Enjoy the show.


Flute spells

The following flute spells are available, and have to be used with the following objects:

Once the staple remover has been used on the yak, the following additional spell becomes available:


A word of caution

Like in the original game, do not stay under water for more than 10 minutes.

Do not stay under water for 10 minutes!

Also, don’t accidentally type any of the control key sequences used by the game engine. These include Ctrl-A (show accessible tracks), Ctrl-S (add all items to the inventory), Ctrl-D (list objects and characters in the current room), Ctrl-X (move to another room), and Ctrl-V (show Adventure Game Studio run-time engine version).